Emote names with non-word characters at an end are now always matched.
Previously they were only matched when adjacent to non-word characters.
This means that an emote named "😂" will now be matched in
"aaa😂zzz" where previously it wouldn't have been.
By default the buffer is exhausted every 4 seconds. This should defend against
a potential DoS against clients with JavaScript enabled. Before this, any
request with no token would generate a new user and immediately broadcast the
new user to all the websockets. It's best to lock down as much as possible the
number of places a client can cause the server to broadcasts to all the
websockets.
Incoming requests are handled in anonstream/routes/. Route handlers
mainly depend on files in anonstream/, which in turn depend on files in
anonstream/helpers/ and anonstream/utils/. Utils are pure functions and
helpers are almost pure functions; they don't mutate state but they
do depend on the global app config.