#include namespace glm { // isfinite template GLM_FUNC_QUALIFIER bool isfinite(genType const& x) { return std::isfinite(x) != 0; } template GLM_FUNC_QUALIFIER vec<1, bool, Q> isfinite(vec<1, T, Q> const& x) { return vec<1, bool, Q>( isfinite(x.x)); } template GLM_FUNC_QUALIFIER vec<2, bool, Q> isfinite(vec<2, T, Q> const& x) { return vec<2, bool, Q>( isfinite(x.x), isfinite(x.y)); } template GLM_FUNC_QUALIFIER vec<3, bool, Q> isfinite(vec<3, T, Q> const& x) { return vec<3, bool, Q>( isfinite(x.x), isfinite(x.y), isfinite(x.z)); } template GLM_FUNC_QUALIFIER vec<4, bool, Q> isfinite(vec<4, T, Q> const& x) { return vec<4, bool, Q>( isfinite(x.x), isfinite(x.y), isfinite(x.z), isfinite(x.w)); } template GLM_FUNC_QUALIFIER vec<4, bool, Q> isfinite(qua const& x) { return vec<4, bool, Q>( isfinite(x.x), isfinite(x.y), isfinite(x.z), isfinite(x.w)); } }//namespace glm