activity/streams/impl/activitystreams/property_altitude/gen_property_altitude.go

198 行
5.8 KiB
Go

package propertyaltitude
import (
"fmt"
float "github.com/go-fed/activity/streams/values/float"
vocab "github.com/go-fed/activity/streams/vocab"
"net/url"
)
// AltitudeProperty is the functional property "altitude". It is permitted to be a
// single default-valued value type.
type AltitudeProperty struct {
floatMember float32
hasFloatMember bool
unknown []byte
iri *url.URL
alias string
}
// DeserializeAltitudeProperty creates a "altitude" property from an interface
// representation that has been unmarshalled from a text or binary format.
func DeserializeAltitudeProperty(m map[string]interface{}, aliasMap map[string]string) (*AltitudeProperty, error) {
alias := ""
if a, ok := aliasMap["https://www.w3.org/TR/activitystreams-vocabulary"]; ok {
alias = a
}
propName := "altitude"
if len(alias) > 0 {
// Use alias both to find the property, and set within the property.
propName = fmt.Sprintf("%s:%s", alias, "altitude")
}
if i, ok := m[propName]; ok {
if s, ok := i.(string); ok {
u, err := url.Parse(s)
// If error exists, don't error out -- skip this and treat as unknown string ([]byte) at worst
if err == nil {
this := &AltitudeProperty{
alias: alias,
iri: u,
}
return this, nil
}
}
if v, err := float.DeserializeFloat(i); err != nil {
this := &AltitudeProperty{
alias: alias,
floatMember: v,
hasFloatMember: true,
}
return this, nil
} else if v, ok := i.([]byte); ok {
this := &AltitudeProperty{
alias: alias,
unknown: v,
}
return this, nil
} else {
return nil, fmt.Errorf("could not deserialize %q property", "altitude")
}
}
return nil, nil
}
// NewAltitudeProperty creates a new altitude property.
func NewAltitudeProperty() *AltitudeProperty {
return &AltitudeProperty{alias: ""}
}
// Clear ensures no value of this property is set. Calling IsFloat afterwards will
// return false.
func (this *AltitudeProperty) Clear() {
this.unknown = nil
this.iri = nil
this.hasFloatMember = false
}
// Get returns the value of this property. When IsFloat returns false, Get will
// return any arbitrary value.
func (this AltitudeProperty) Get() float32 {
return this.floatMember
}
// GetIRI returns the IRI of this property. When IsIRI returns false, GetIRI will
// return any arbitrary value.
func (this AltitudeProperty) GetIRI() *url.URL {
return this.iri
}
// HasAny returns true if the value or IRI is set.
func (this AltitudeProperty) HasAny() bool {
return this.IsFloat() || this.iri != nil
}
// IsFloat returns true if this property is set and not an IRI.
func (this AltitudeProperty) IsFloat() bool {
return this.hasFloatMember
}
// IsIRI returns true if this property is an IRI.
func (this AltitudeProperty) IsIRI() bool {
return this.iri != nil
}
// JSONLDContext returns the JSONLD URIs required in the context string for this
// property and the specific values that are set. The value in the map is the
// alias used to import the property's value or values.
func (this AltitudeProperty) JSONLDContext() map[string]string {
m := map[string]string{"https://www.w3.org/TR/activitystreams-vocabulary": this.alias}
var child map[string]string
/*
Since the literal maps in this function are determined at
code-generation time, this loop should not overwrite an existing key with a
new value.
*/
for k, v := range child {
m[k] = v
}
return m
}
// KindIndex computes an arbitrary value for indexing this kind of value. This is
// a leaky API detail only for folks looking to replace the go-fed
// implementation. Applications should not use this method.
func (this AltitudeProperty) KindIndex() int {
if this.IsFloat() {
return 0
}
if this.IsIRI() {
return -2
}
return -1
}
// LessThan compares two instances of this property with an arbitrary but stable
// comparison. Applications should not use this because it is only meant to
// help alternative implementations to go-fed to be able to normalize
// nonfunctional properties.
func (this AltitudeProperty) LessThan(o vocab.AltitudePropertyInterface) bool {
// LessThan comparison for if either or both are IRIs.
if this.IsIRI() && o.IsIRI() {
return this.iri.String() < o.GetIRI().String()
} else if this.IsIRI() {
// IRIs are always less than other values, none, or unknowns
return true
} else if o.IsIRI() {
// This other, none, or unknown value is always greater than IRIs
return false
}
// LessThan comparison for the single value or unknown value.
if !this.IsFloat() && !o.IsFloat() {
// Both are unknowns.
return false
} else if this.IsFloat() && !o.IsFloat() {
// Values are always greater than unknown values.
return false
} else if !this.IsFloat() && o.IsFloat() {
// Unknowns are always less than known values.
return true
} else {
// Actual comparison.
return float.LessFloat(this.Get(), o.Get())
}
}
// Name returns the name of this property: "altitude".
func (this AltitudeProperty) Name() string {
return "altitude"
}
// Serialize converts this into an interface representation suitable for
// marshalling into a text or binary format. Applications should not need this
// function as most typical use cases serialize types instead of individual
// properties. It is exposed for alternatives to go-fed implementations to use.
func (this AltitudeProperty) Serialize() (interface{}, error) {
if this.IsFloat() {
return float.SerializeFloat(this.Get())
} else if this.IsIRI() {
return this.iri.String(), nil
}
return this.unknown, nil
}
// Set sets the value of this property. Calling IsFloat afterwards will return
// true.
func (this *AltitudeProperty) Set(v float32) {
this.Clear()
this.floatMember = v
this.hasFloatMember = true
}
// SetIRI sets the value of this property. Calling IsIRI afterwards will return
// true.
func (this *AltitudeProperty) SetIRI(v *url.URL) {
this.Clear()
this.iri = v
}