#if defined(Hiro_Timer) //timeBeginPeriod(1) + timeSetEvent does not seem any more performant than SetTimer //it also seems buggier, and requires libwinmm namespace hiro { static vector timers; static auto CALLBACK Timer_timeoutProc(HWND hwnd, UINT msg, UINT_PTR timerID, DWORD time) -> void { if(Application::state().quit) return; for(auto& timer : timers) { if(timer->htimer == timerID) return timer->self().doActivate(); } } auto pTimer::construct() -> void { timers.append(this); htimer = 0; } auto pTimer::destruct() -> void { setEnabled(false); if(auto index = timers.find(this)) timers.remove(*index); } auto pTimer::setEnabled(bool enabled) -> void { if(htimer) { KillTimer(nullptr, htimer); htimer = 0; } if(enabled == true) { htimer = SetTimer(nullptr, 0, state().interval, Timer_timeoutProc); } } auto pTimer::setInterval(u32 interval) -> void { //destroy and recreate timer if interval changed setEnabled(self().enabled(true)); } } #endif