ares-openbsd/ares/a26/tia
Luke Usher ec0b625ea5 ares: update cores to use refreshRateHint api
Most systems will use an accurate refresh rate calculated from display timing

N64, PS1, PC-Engine and Neo Geo Pocket use 50hz and 60hz until we determine how to calculate.
2024-04-09 11:23:29 +01:00
..
audio.cpp a26: preliminary atari 2600 emulation 2022-07-13 16:56:52 +01:00
ball.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
color.cpp a26: preliminary atari 2600 emulation 2022-07-13 16:56:52 +01:00
io.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
missile.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
player.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
playfield.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
serialization.cpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
tia.cpp ares: update cores to use refreshRateHint api 2024-04-09 11:23:29 +01:00
tia.hpp a26: rework tia, fixes most (but not all) known issues 2024-04-05 12:44:53 +01:00
write-queue.cpp ares: border and overscan overhaul 2024-01-28 15:38:47 +00:00