ares-openbsd/ares/n64/vi
Luke Usher ec0b625ea5 ares: update cores to use refreshRateHint api
Most systems will use an accurate refresh rate calculated from display timing

N64, PS1, PC-Engine and Neo Geo Pocket use 50hz and 60hz until we determine how to calculate.
2024-04-09 11:23:29 +01:00
..
debugger.cpp
io.cpp Implement N64 register mirroring (#1344) 2023-12-14 11:13:55 +00:00
serialization.cpp
vi.cpp ares: update cores to use refreshRateHint api 2024-04-09 11:23:29 +01:00
vi.hpp