ec0b625ea5
Most systems will use an accurate refresh rate calculated from display timing N64, PS1, PC-Engine and Neo Geo Pocket use 50hz and 60hz until we determine how to calculate. |
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background.cpp | ||
color.cpp | ||
debugger.cpp | ||
dma.cpp | ||
irq.cpp | ||
serialization.cpp | ||
sprite.cpp | ||
vce.cpp | ||
vce.hpp | ||
vdc.cpp | ||
vdc.hpp | ||
vdp.cpp | ||
vdp.hpp | ||
vpc.cpp | ||
vpc.hpp |