ares-openbsd/ares/ps1/accuracy.hpp

24 行
797 B
C++

struct Accuracy {
//enable all accuracy flags
static constexpr bool Reference = 0;
struct CPU {
static constexpr bool Interpreter = 0 | Reference | !recompiler::generic::supported;
static constexpr bool Recompiler = !Interpreter;
//exceptions when the CPU accesses unaligned memory addresses
static constexpr bool AddressErrors = 0 | Reference & !Recompiler;
//exceptions when the CPU accesses unmapped memory addresses
static constexpr bool BusErrors = 0 | Reference & !Recompiler;
//breakpoints are expensive and not used by any commercial games
static constexpr bool Breakpoints = 0 | Reference & !Recompiler;
};
struct GPU {
//performs GPU primitive rendering on a separate thread
static constexpr bool Threaded = 1 & !Reference;
};
};