ec0b625ea5
Most systems will use an accurate refresh rate calculated from display timing N64, PS1, PC-Engine and Neo Geo Pocket use 50hz and 60hz until we determine how to calculate. |
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.. | ||
counter | ||
background.cpp | ||
color.cpp | ||
dac.cpp | ||
debugger.cpp | ||
io.cpp | ||
main.cpp | ||
mode7.cpp | ||
mosaic.cpp | ||
oam.cpp | ||
object.cpp | ||
ppu.cpp | ||
ppu.hpp | ||
serialization.cpp | ||
window.cpp |