ares-openbsd/desktop-ui/emulator/famicom-disk-system.cpp

127 行
4.1 KiB
C++

struct FamicomDiskSystem : Emulator {
FamicomDiskSystem();
auto load(Menu) -> void override;
auto load() -> bool override;
auto save() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
auto notify(const string& message) -> void override;
shared_pointer<mia::Pak> bios;
};
FamicomDiskSystem::FamicomDiskSystem() {
manufacturer = "Nintendo";
name = "Famicom Disk System";
firmware.append({"BIOS", "Japan", "fdc1a76e654feea993fcb38366e05ee5f4eb641f86fe6bebaeefd412e112dd72"});
for(auto id : range(2)) {
InputPort port{string{"Controller Port ", 1 + id}};
{ InputDevice device{"Gamepad"};
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("B", virtualPorts[id].pad.west);
device.digital("A", virtualPorts[id].pad.south);
device.digital("Select", virtualPorts[id].pad.select);
device.digital("Start", virtualPorts[id].pad.start);
device.digital("Microphone", virtualPorts[id].pad.north);
port.append(device); }
ports.append(port);
}
}
auto FamicomDiskSystem::load(Menu menu) -> void {
Group group;
Menu diskMenu{&menu};
diskMenu.setText("Disk Drive").setIcon(Icon::Media::Floppy);
MenuRadioItem ejected{&diskMenu};
ejected.setText("No Disk").onActivate([&] { emulator->notify("Ejected"); });
group.append(ejected);
if(game->pak->count() < 2) return (void)ejected.setChecked();
MenuRadioItem disk1sideA{&diskMenu};
disk1sideA.setText("Disk 1: Side A").onActivate([&] { emulator->notify("Disk 1: Side A"); });
group.append(disk1sideA);
if(game->pak->count() < 3) return (void)disk1sideA.setChecked();
MenuRadioItem disk1sideB{&diskMenu};
disk1sideB.setText("Disk 1: Side B").onActivate([&] { emulator->notify("Disk 1: Side B"); });
group.append(disk1sideB);
if(game->pak->count() < 4) return (void)disk1sideA.setChecked();
MenuRadioItem disk2sideA{&diskMenu};
disk2sideA.setText("Disk 2: Side A").onActivate([&] { emulator->notify("Disk 2: Side A"); });
group.append(disk2sideA);
if(game->pak->count() < 5) return (void)disk1sideA.setChecked();
MenuRadioItem disk2sideB{&diskMenu};
disk2sideB.setText("Disk 2: Side B").onActivate([&] { emulator->notify("Disk 2: Side B"); });
group.append(disk2sideB);
return (void)disk1sideA.setChecked();
}
auto FamicomDiskSystem::load() -> bool {
game = mia::Medium::create("Famicom Disk System");
if(!game->load(Emulator::load(game, configuration.game))) return false;
bios = mia::Medium::create("Famicom");
if(!bios->load(firmware[0].location)) return errorFirmware(firmware[0]), false;
system = mia::System::create("Famicom");
if(!system->load()) return false;
if(!ares::Famicom::load(root, "[Nintendo] Famicom (NTSC-J)")) return false;
if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
port->allocate();
port->connect();
}
if(auto port = root->scan<ares::Node::Port>("Disk Slot")) {
port->allocate();
port->connect();
}
if(auto node = root->scan<ares::Node::Setting::String>("State")) {
node->setValue("Disk 1: Side A");
}
if(auto port = root->find<ares::Node::Port>("Controller Port 1")) {
port->allocate("Gamepad");
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Controller Port 2")) {
port->allocate("Gamepad");
port->connect();
}
return true;
}
auto FamicomDiskSystem::save() -> bool {
root->save();
system->save(system->location);
bios->save(bios->location);
game->save(game->location);
return true;
}
auto FamicomDiskSystem::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
if(node->name() == "Famicom") return system->pak;
if(node->name() == "Famicom Cartridge") return bios->pak;
if(node->name() == "Famicom Disk System") return game->pak;
return {};
}
auto FamicomDiskSystem::notify(const string& message) -> void {
if(auto node = root->scan<ares::Node::Setting::String>("State")) {
node->setValue(message);
}
}