ares-openbsd/desktop-ui/emulator/master-system.cpp

148 行
5.3 KiB
C++

struct MasterSystem : Emulator {
MasterSystem();
auto load() -> bool override;
auto save() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
u32 regionID = 0;
};
MasterSystem::MasterSystem() {
manufacturer = "Sega";
name = "Master System";
firmware.append({"BIOS", "US", "477617917a12a30f9f43844909dc2de6e6a617430f5c9a36306c86414a670d50"}); //NTSC-U
firmware.append({"BIOS", "Japan", "67846e26764bd862f19179294347f7353a4166b62ac4198a5ec32933b7da486e"}); //NTSC-J
firmware.append({"BIOS", "Europe", "477617917a12a30f9f43844909dc2de6e6a617430f5c9a36306c86414a670d50"}); //PAL
{ InputPort port{"Master System"};
{ InputDevice device{"Controls"};
device.digital("Pause", virtualPorts[0].pad.start);
//device.digital("Reset", virtualPorts[0].pad.rt);
port.append(device); }
ports.append(port);
}
for(auto id : range(2)) {
InputPort port{string{"Controller Port ", 1 + id}};
{ InputDevice device{"Gamepad"};
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("1", virtualPorts[id].pad.south);
device.digital("2", virtualPorts[id].pad.east);
port.append(device); }
{ InputDevice device{"Paddle"};
device.analog ("L-Left", virtualPorts[id].pad.lstick_left);
device.analog ("L-Right", virtualPorts[id].pad.lstick_right);
device.analog ("X-Axis", virtualPorts[id].pad.lstick_left, virtualPorts[id].pad.lstick_right);
device.digital("Button", virtualPorts[id].pad.south);
port.append(device); }
{ InputDevice device{"Sports Pad"};
device.relative("X", virtualPorts[id].mouse.x);
device.relative("Y", virtualPorts[id].mouse.y);
device.digital ("1", virtualPorts[id].mouse.left);
device.digital ("2", virtualPorts[id].mouse.right);
port.append(device); }
{ InputDevice device{"MD Control Pad"};
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("A", virtualPorts[id].pad.west);
device.digital("B", virtualPorts[id].pad.south);
device.digital("C", virtualPorts[id].pad.east);
device.digital("Start", virtualPorts[id].pad.start);
port.append(device); }
{ InputDevice device{"MD Fighting Pad"};
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("A", virtualPorts[id].pad.west);
device.digital("B", virtualPorts[id].pad.south);
device.digital("C", virtualPorts[id].pad.east);
device.digital("X", virtualPorts[id].pad.l_bumper);
device.digital("Y", virtualPorts[id].pad.north);
device.digital("Z", virtualPorts[id].pad.r_bumper);
device.digital("Mode", virtualPorts[id].pad.select);
device.digital("Start", virtualPorts[id].pad.start);
port.append(device); }
{ InputDevice device{"Mega Mouse"};
device.relative("X", virtualPorts[id].mouse.x);
device.relative("Y", virtualPorts[id].mouse.y);
device.digital ("Left", virtualPorts[id].mouse.left);
device.digital ("Right", virtualPorts[id].mouse.right);
device.digital ("Middle", virtualPorts[id].mouse.middle);
device.digital ("Start", virtualPorts[id].mouse.extra);
port.append(device); }
ports.append(port);
}
}
auto MasterSystem::load() -> bool {
game = mia::Medium::create("Master System");
if(!game->load(Emulator::load(game, configuration.game))) return false;
auto region = Emulator::region();
//if statements below are ordered by lowest to highest priority
if(region == "PAL" ) regionID = 2;
if(region == "NTSC-J") regionID = 1;
if(region == "NTSC-U") regionID = 0;
system = mia::System::create("Master System");
if(!system->load(firmware[regionID].location)) return false;
if(!game->pak && !system->pak->read("bios.rom")) return false;
if(!ares::MasterSystem::load(root, {"[Sega] Master System (", region, ")"})) return false;
if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
port->allocate();
port->connect();
}
auto device = "Gamepad";
if(game->pak->attribute("paddle").boolean()) device = "Paddle";
if(game->pak->attribute("sportspad").boolean()) device = "Sports Pad";
if(auto port = root->find<ares::Node::Port>("Controller Port 1")) {
port->allocate(device);
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Controller Port 2")) {
port->allocate(device);
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Expansion Port")) {
port->allocate("FM Sound Unit");
port->connect();
}
return true;
}
auto MasterSystem::save() -> bool {
root->save();
system->save(system->location);
game->save(game->location);
return true;
}
auto MasterSystem::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
if(node->name() == "Master System") return system->pak;
if(node->name() == "Master System Cartridge") return game->pak;
return {};
}