148 行
5.3 KiB
C++
148 行
5.3 KiB
C++
struct MasterSystem : Emulator {
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MasterSystem();
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auto load() -> bool override;
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auto save() -> bool override;
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auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
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u32 regionID = 0;
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};
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MasterSystem::MasterSystem() {
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manufacturer = "Sega";
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name = "Master System";
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firmware.append({"BIOS", "US", "477617917a12a30f9f43844909dc2de6e6a617430f5c9a36306c86414a670d50"}); //NTSC-U
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firmware.append({"BIOS", "Japan", "67846e26764bd862f19179294347f7353a4166b62ac4198a5ec32933b7da486e"}); //NTSC-J
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firmware.append({"BIOS", "Europe", "477617917a12a30f9f43844909dc2de6e6a617430f5c9a36306c86414a670d50"}); //PAL
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{ InputPort port{"Master System"};
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{ InputDevice device{"Controls"};
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device.digital("Pause", virtualPorts[0].pad.start);
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//device.digital("Reset", virtualPorts[0].pad.rt);
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port.append(device); }
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ports.append(port);
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}
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for(auto id : range(2)) {
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InputPort port{string{"Controller Port ", 1 + id}};
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{ InputDevice device{"Gamepad"};
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device.digital("Up", virtualPorts[id].pad.up);
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device.digital("Down", virtualPorts[id].pad.down);
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device.digital("Left", virtualPorts[id].pad.left);
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device.digital("Right", virtualPorts[id].pad.right);
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device.digital("1", virtualPorts[id].pad.south);
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device.digital("2", virtualPorts[id].pad.east);
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port.append(device); }
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{ InputDevice device{"Paddle"};
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device.analog ("L-Left", virtualPorts[id].pad.lstick_left);
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device.analog ("L-Right", virtualPorts[id].pad.lstick_right);
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device.analog ("X-Axis", virtualPorts[id].pad.lstick_left, virtualPorts[id].pad.lstick_right);
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device.digital("Button", virtualPorts[id].pad.south);
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port.append(device); }
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{ InputDevice device{"Sports Pad"};
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device.relative("X", virtualPorts[id].mouse.x);
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device.relative("Y", virtualPorts[id].mouse.y);
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device.digital ("1", virtualPorts[id].mouse.left);
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device.digital ("2", virtualPorts[id].mouse.right);
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port.append(device); }
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{ InputDevice device{"MD Control Pad"};
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device.digital("Up", virtualPorts[id].pad.up);
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device.digital("Down", virtualPorts[id].pad.down);
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device.digital("Left", virtualPorts[id].pad.left);
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device.digital("Right", virtualPorts[id].pad.right);
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device.digital("A", virtualPorts[id].pad.west);
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device.digital("B", virtualPorts[id].pad.south);
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device.digital("C", virtualPorts[id].pad.east);
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device.digital("Start", virtualPorts[id].pad.start);
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port.append(device); }
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{ InputDevice device{"MD Fighting Pad"};
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device.digital("Up", virtualPorts[id].pad.up);
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device.digital("Down", virtualPorts[id].pad.down);
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device.digital("Left", virtualPorts[id].pad.left);
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device.digital("Right", virtualPorts[id].pad.right);
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device.digital("A", virtualPorts[id].pad.west);
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device.digital("B", virtualPorts[id].pad.south);
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device.digital("C", virtualPorts[id].pad.east);
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device.digital("X", virtualPorts[id].pad.l_bumper);
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device.digital("Y", virtualPorts[id].pad.north);
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device.digital("Z", virtualPorts[id].pad.r_bumper);
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device.digital("Mode", virtualPorts[id].pad.select);
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device.digital("Start", virtualPorts[id].pad.start);
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port.append(device); }
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{ InputDevice device{"Mega Mouse"};
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device.relative("X", virtualPorts[id].mouse.x);
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device.relative("Y", virtualPorts[id].mouse.y);
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device.digital ("Left", virtualPorts[id].mouse.left);
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device.digital ("Right", virtualPorts[id].mouse.right);
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device.digital ("Middle", virtualPorts[id].mouse.middle);
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device.digital ("Start", virtualPorts[id].mouse.extra);
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port.append(device); }
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ports.append(port);
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}
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}
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auto MasterSystem::load() -> bool {
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game = mia::Medium::create("Master System");
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if(!game->load(Emulator::load(game, configuration.game))) return false;
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auto region = Emulator::region();
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//if statements below are ordered by lowest to highest priority
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if(region == "PAL" ) regionID = 2;
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if(region == "NTSC-J") regionID = 1;
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if(region == "NTSC-U") regionID = 0;
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system = mia::System::create("Master System");
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if(!system->load(firmware[regionID].location)) return false;
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if(!game->pak && !system->pak->read("bios.rom")) return false;
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if(!ares::MasterSystem::load(root, {"[Sega] Master System (", region, ")"})) return false;
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if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
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port->allocate();
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port->connect();
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}
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auto device = "Gamepad";
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if(game->pak->attribute("paddle").boolean()) device = "Paddle";
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if(game->pak->attribute("sportspad").boolean()) device = "Sports Pad";
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if(auto port = root->find<ares::Node::Port>("Controller Port 1")) {
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port->allocate(device);
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port->connect();
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}
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if(auto port = root->find<ares::Node::Port>("Controller Port 2")) {
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port->allocate(device);
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port->connect();
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}
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if(auto port = root->find<ares::Node::Port>("Expansion Port")) {
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port->allocate("FM Sound Unit");
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port->connect();
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}
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return true;
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}
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auto MasterSystem::save() -> bool {
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root->save();
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system->save(system->location);
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game->save(game->location);
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return true;
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}
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auto MasterSystem::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
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if(node->name() == "Master System") return system->pak;
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if(node->name() == "Master System Cartridge") return game->pak;
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return {};
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}
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