115 行
3.7 KiB
C++
115 行
3.7 KiB
C++
struct Mega32X : Emulator {
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Mega32X();
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auto load() -> bool override;
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auto save() -> bool override;
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auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
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shared_pointer<mia::Pak> disc;
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u32 regionID = 0;
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};
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Mega32X::Mega32X() {
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manufacturer = "Sega";
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name = "Mega 32X";
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for(auto id : range(2)) {
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InputPort port{string{"Controller Port ", 1 + id}};
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{ InputDevice device{"Fighting Pad"};
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device.digital("Up", virtualPorts[id].pad.up);
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device.digital("Down", virtualPorts[id].pad.down);
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device.digital("Left", virtualPorts[id].pad.left);
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device.digital("Right", virtualPorts[id].pad.right);
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device.digital("A", virtualPorts[id].pad.west);
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device.digital("B", virtualPorts[id].pad.south);
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device.digital("C", virtualPorts[id].pad.east);
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device.digital("X", virtualPorts[id].pad.l_bumper);
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device.digital("Y", virtualPorts[id].pad.north);
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device.digital("Z", virtualPorts[id].pad.r_bumper);
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device.digital("Mode", virtualPorts[id].pad.select);
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device.digital("Start", virtualPorts[id].pad.start);
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port.append(device); }
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{ InputDevice device{"Mega Mouse"};
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device.relative("X", virtualPorts[id].mouse.x);
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device.relative("Y", virtualPorts[id].mouse.y);
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device.digital ("Left", virtualPorts[id].mouse.left);
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device.digital ("Right", virtualPorts[id].mouse.right);
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device.digital ("Middle", virtualPorts[id].mouse.middle);
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device.digital ("Start", virtualPorts[id].mouse.extra);
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port.append(device); }
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ports.append(port);
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}
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}
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auto Mega32X::load() -> bool {
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game = mia::Medium::create("Mega 32X");
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if(!game->load(Emulator::load(game, configuration.game))) return false;
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auto region = Emulator::region();
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//if statements below are ordered by lowest to highest priority
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if(region == "PAL" ) regionID = 2;
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if(region == "NTSC-J") regionID = 1;
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if(region == "NTSC-U") regionID = 0;
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string name;
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if(game->pak->attribute("megacd").boolean()) {
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//use Mega CD firmware settings
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vector<Firmware> firmware;
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for(auto& emulator : emulators) {
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if(emulator->name == "Mega CD") firmware = emulator->firmware;
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}
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if(!firmware) return false; //should never occur
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name = "Mega CD 32X";
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system = mia::System::create("Mega CD 32X");
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if(!system->load(firmware[regionID].location)) return errorFirmware(firmware[regionID], "Mega CD"), false;
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disc = mia::Medium::create("Mega CD");
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if(!disc->load(Emulator::load(disc, configuration.game))) disc.reset();
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} else {
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name = "Mega 32X";
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system = mia::System::create("Mega 32X");
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if(!system->load()) return false;
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}
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if(!ares::MegaDrive::load(root, {"[Sega] ", name, " (", region, ")"})) return false;
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if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
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port->allocate();
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port->connect();
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}
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if(auto port = root->find<ares::Node::Port>("Mega CD/Disc Tray")) {
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port->allocate();
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port->connect();
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}
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if(auto port = root->find<ares::Node::Port>("Controller Port 1")) {
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port->allocate("Fighting Pad");
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port->connect();
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}
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if(auto port = root->find<ares::Node::Port>("Controller Port 2")) {
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port->allocate("Fighting Pad");
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port->connect();
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}
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return true;
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}
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auto Mega32X::save() -> bool {
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root->save();
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system->save(system->location);
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game->save(game->location);
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if(disc) disc->save(disc->location);
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return true;
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}
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auto Mega32X::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
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if(node->name() == "Mega Drive") return system->pak;
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if(node->name() == "Mega Drive Cartridge") return game->pak;
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if(node->name() == "Mega CD Disc" && disc) return disc->pak;
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return {};
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}
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