ares-openbsd/desktop-ui/emulator/playstation.cpp

166 行
6.4 KiB
C++

struct PlayStation : Emulator {
PlayStation();
auto load() -> bool override;
auto load(Menu) -> void override;
auto unload() -> void override;
auto save() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
shared_pointer<mia::Pak> memoryCard;
u32 regionID = 0;
sTimer discTrayTimer;
};
PlayStation::PlayStation() {
manufacturer = "Sony";
name = "PlayStation";
firmware.append({"BIOS", "US", "11052b6499e466bbf0a709b1f9cb6834a9418e66680387912451e971cf8a1fef"}); //NTSC-U
firmware.append({"BIOS", "Japan", "9c0421858e217805f4abe18698afea8d5aa36ff0727eb8484944e00eb5e7eadb"}); //NTSC-J
firmware.append({"BIOS", "Europe", "1faaa18fa820a0225e488d9f086296b8e6c46df739666093987ff7d8fd352c09"}); //PAL
for(auto id : range(2)) {
InputPort port{string{"Controller Port ", 1 + id}};
{ InputDevice device{"Digital Gamepad"};
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("Cross", virtualPorts[id].pad.south);
device.digital("Circle", virtualPorts[id].pad.east);
device.digital("Square", virtualPorts[id].pad.west);
device.digital("Triangle", virtualPorts[id].pad.north);
device.digital("L1", virtualPorts[id].pad.l_bumper);
device.digital("L2", virtualPorts[id].pad.l_trigger);
device.digital("R1", virtualPorts[id].pad.r_bumper);
device.digital("R2", virtualPorts[id].pad.r_trigger);
device.digital("Select", virtualPorts[id].pad.select);
device.digital("Start", virtualPorts[id].pad.start);
port.append(device); }
{ InputDevice device{"DualShock"};
device.analog ("L-Up", virtualPorts[id].pad.lstick_up);
device.analog ("L-Down", virtualPorts[id].pad.lstick_down);
device.analog ("L-Left", virtualPorts[id].pad.lstick_left);
device.analog ("L-Right", virtualPorts[id].pad.lstick_right);
device.analog ("R-Up", virtualPorts[id].pad.rstick_up);
device.analog ("R-Down", virtualPorts[id].pad.rstick_down);
device.analog ("R-Left", virtualPorts[id].pad.rstick_left);
device.analog ("R-Right", virtualPorts[id].pad.rstick_right);
device.digital("Up", virtualPorts[id].pad.up);
device.digital("Down", virtualPorts[id].pad.down);
device.digital("Left", virtualPorts[id].pad.left);
device.digital("Right", virtualPorts[id].pad.right);
device.digital("Cross", virtualPorts[id].pad.south);
device.digital("Circle", virtualPorts[id].pad.east);
device.digital("Square", virtualPorts[id].pad.west);
device.digital("Triangle", virtualPorts[id].pad.north);
device.digital("L1", virtualPorts[id].pad.l_bumper);
device.digital("L2", virtualPorts[id].pad.l_trigger);
device.digital("L3", virtualPorts[id].pad.lstick_click);
device.digital("R1", virtualPorts[id].pad.r_bumper);
device.digital("R2", virtualPorts[id].pad.r_trigger);
device.digital("R3", virtualPorts[id].pad.rstick_click);
device.digital("Select", virtualPorts[id].pad.select);
device.digital("Start", virtualPorts[id].pad.start);
device.analog("L-Stick X", virtualPorts[id].pad.lstick_left, virtualPorts[id].pad.lstick_right);
device.analog("L-Stick Y", virtualPorts[id].pad.lstick_up, virtualPorts[id].pad.lstick_down);
device.analog("R-Stick X", virtualPorts[id].pad.rstick_left, virtualPorts[id].pad.rstick_right);
device.analog("R-Stick Y", virtualPorts[id].pad.rstick_up, virtualPorts[id].pad.rstick_down);
device.rumble("Rumble", virtualPorts[0].pad.rumble);
port.append(device); }
ports.append(port);
}
}
auto PlayStation::load() -> bool {
game = mia::Medium::create("PlayStation");
if(!game->load(Emulator::load(game, configuration.game))) return false;
auto region = Emulator::region();
//if statements below are ordered by lowest to highest priority
if(region == "PAL" ) regionID = 2;
if(region == "NTSC-J") regionID = 1;
if(region == "NTSC-U") regionID = 0;
system = mia::System::create("PlayStation");
if(!system->load(firmware[regionID].location)) return errorFirmware(firmware[regionID]), false;
if(!ares::PlayStation::load(root, {"[Sony] PlayStation (", region, ")"})) return false;
if(auto fastBoot = root->find<ares::Node::Setting::Boolean>("Fast Boot")) {
fastBoot->setValue(settings.boot.fast);
}
if(auto port = root->find<ares::Node::Port>("PlayStation/Disc Tray")) {
port->allocate();
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Controller Port 1")) {
port->allocate("Digital Gamepad");
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Memory Card Port 1")) {
memoryCard = mia::Pak::create("PlayStation");
memoryCard->pak->append("save.card", 128_KiB);
memoryCard->load("save.card", ".card", game->location);
port->allocate("Memory Card");
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Controller Port 2")) {
port->allocate("Digital Gamepad");
port->connect();
}
discTrayTimer = Timer{};
return true;
}
auto PlayStation::load(Menu menu) -> void {
MenuItem changeDisc{&menu};
changeDisc.setIcon(Icon::Device::Optical);
changeDisc.setText("Change Disc").onActivate([&] {
save();
auto tray = root->find<ares::Node::Port>("PlayStation/Disc Tray");
tray->disconnect();
if(!game->load(Emulator::load(game, configuration.game))) {
return;
}
//give the emulator core a few seconds to notice an empty drive state before reconnecting
discTrayTimer->onActivate([&] {
discTrayTimer->setEnabled(false);
auto tray = root->find<ares::Node::Port>("PlayStation/Disc Tray");
tray->allocate();
tray->connect();
}).setInterval(3000).setEnabled();
});
}
auto PlayStation::unload() -> void {
Emulator::unload();
discTrayTimer.reset();
}
auto PlayStation::save() -> bool {
root->save();
system->save(game->location);
game->save(game->location);
if(memoryCard) memoryCard->save("save.card", ".card", game->location);
return true;
}
auto PlayStation::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
if(node->name() == "PlayStation") return system->pak;
if(node->name() == "PlayStation Disc") return game->pak;
if(node->name() == "Memory Card") return memoryCard->pak;
return {};
}