ares-openbsd/desktop-ui/emulator/supergrafx-cd.cpp

63 行
1.7 KiB
C++

struct SuperGrafxCD : PCEngine {
SuperGrafxCD();
auto load() -> bool override;
auto save() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
shared_pointer<mia::Pak> bios;
u32 regionID = 0;
};
SuperGrafxCD::SuperGrafxCD() {
manufacturer = "NEC";
name = "SuperGrafx CD";
firmware.append({"System Card 3.0", "Japan", "e11527b3b96ce112a037138988ca72fd117a6b0779c2480d9e03eaebece3d9ce"}); //NTSC-J
allocatePorts();
}
auto SuperGrafxCD::load() -> bool {
game = mia::Medium::create("PC Engine CD");
if(!game->load(Emulator::load(game, configuration.game))) return false;
bios = mia::Medium::create("PC Engine");
if(!bios->load(firmware[0].location)) return errorFirmware(firmware[0]), false;
system = mia::System::create("SuperGrafx");
if(!system->load()) return false;
ares::PCEngine::option("Pixel Accuracy", settings.video.pixelAccuracy);
if(!ares::PCEngine::load(root, "[NEC] SuperGrafx (NTSC-J)")) return false;
if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
port->allocate();
port->connect();
}
if(auto port = root->find<ares::Node::Port>("PC Engine CD/Disc Tray")) {
port->allocate();
port->connect();
}
connectPorts();
return true;
}
auto SuperGrafxCD::save() -> bool {
root->save();
system->save(game->location);
bios->save(game->location);
game->save(game->location);
return true;
}
auto SuperGrafxCD::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
if(node->name() == "SuperGrafx") return system->pak;
if(node->name() == "SuperGrafx Card") return bios->pak;
if(node->name() == "PC Engine CD Disc") return game->pak;
return {};
}