ares-openbsd/desktop-ui/emulator/wonderswan-color.cpp

91 行
2.9 KiB
C++

struct WonderSwanColor : Emulator {
WonderSwanColor();
auto load(Menu) -> void override;
auto load() -> bool override;
auto save() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
};
WonderSwanColor::WonderSwanColor() {
manufacturer = "Bandai";
name = "WonderSwan Color";
{ InputPort port{"WonderSwan Color"};
{ InputDevice device{"Controls"};
device.digital("Y1", virtualPorts[0].pad.l_bumper);
device.digital("Y2", virtualPorts[0].pad.l_trigger);
device.digital("Y3", virtualPorts[0].pad.r_bumper);
device.digital("Y4", virtualPorts[0].pad.r_trigger);
device.digital("X1", virtualPorts[0].pad.up);
device.digital("X2", virtualPorts[0].pad.right);
device.digital("X3", virtualPorts[0].pad.down);
device.digital("X4", virtualPorts[0].pad.left);
device.digital("B", virtualPorts[0].pad.south);
device.digital("A", virtualPorts[0].pad.east);
device.digital("Start", virtualPorts[0].pad.start);
port.append(device); }
ports.append(port);
}
}
auto WonderSwanColor::load(Menu menu) -> void {
Menu orientationMenu{&menu};
orientationMenu.setText("Orientation").setIcon(Icon::Device::Display);
if(auto orientations = root->find<ares::Node::Setting::String>("PPU/Screen/Orientation")) {
Group group;
for(auto& orientation : orientations->readAllowedValues()) {
MenuRadioItem item{&orientationMenu};
item.setText(orientation);
item.onActivate([=] {
if(auto orientations = root->find<ares::Node::Setting::String>("PPU/Screen/Orientation")) {
orientations->setValue(orientation);
}
});
group.append(item);
}
}
if(auto headphones = root->find<ares::Node::Setting::Boolean>("Headphones")) {
MenuCheckItem headphoneItem{&menu};
headphoneItem.setText("Headphones").setChecked(headphones->value()).onToggle([=] {
if(auto headphones = root->find<ares::Node::Setting::Boolean>("Headphones")) {
headphones->setValue(headphoneItem.checked());
}
});
}
}
auto WonderSwanColor::load() -> bool {
game = mia::Medium::create("WonderSwan Color");
if(!game->load(Emulator::load(game, configuration.game))) return false;
system = mia::System::create("WonderSwan Color");
if(!system->load()) return false;
ares::WonderSwan::option("Pixel Accuracy", settings.video.pixelAccuracy);
if(!ares::WonderSwan::load(root, "[Bandai] WonderSwan Color")) return false;
if(auto port = root->find<ares::Node::Port>("Cartridge Slot")) {
port->allocate();
port->connect();
}
return true;
}
auto WonderSwanColor::save() -> bool {
root->save();
system->save(system->location);
game->save(game->location);
return true;
}
auto WonderSwanColor::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
if(node->name() == "WonderSwan Color") return system->pak;
if(node->name() == "WonderSwan Color Cartridge") return game->pak;
return {};
}