ares-openbsd/desktop-ui/emulator/zx-spectrum-128.cpp

40 行
1.1 KiB
C++

struct ZXSpectrum128 : ZXSpectrum {
ZXSpectrum128();
auto load() -> bool override;
auto pak(ares::Node::Object) -> shared_pointer<vfs::directory> override;
};
ZXSpectrum128::ZXSpectrum128() {
manufacturer = "Sinclair";
name = "ZX Spectrum 128";
}
auto ZXSpectrum128::load() -> bool {
game = mia::Medium::create("ZX Spectrum");
if(!game->load(Emulator::load(game, configuration.game))) return false;
system = mia::System::create("ZX Spectrum 128");
if(!system->load()) return false;
if(!ares::ZXSpectrum::load(root, "[Sinclair] ZX Spectrum 128")) return false;
if(auto port = root->find<ares::Node::Port>("Tape Deck/Tray")) {
port->allocate();
port->connect();
}
if(auto port = root->find<ares::Node::Port>("Keyboard")) {
port->allocate("Original");
port->connect();
}
return true;
}
auto ZXSpectrum128::pak(ares::Node::Object node) -> shared_pointer<vfs::directory> {
print(string{node->name(), "\n"});
if(node->name() == "ZX Spectrum 128") return system->pak;
if(node->name() == "ZX Spectrum Tape") return game->pak;
return {};
}