17 行
430 B
C++
17 行
430 B
C++
struct GameManager : Panel {
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GameManager(View*);
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auto select(string system) -> void;
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auto refresh() -> void;
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Label pathLabel{this, Size{~0, 0}};
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ListView gameList{this, Size{~0, ~0}};
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HorizontalLayout controlLayout{this, Size{~0, 0}};
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Widget controlSpacer{&controlLayout, Size{~0, 0}};
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Button importButton{&controlLayout, Size{80_sx, 0}};
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string system;
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string path;
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};
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extern GameManager& gameManager;
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