26 行
411 B
C++
26 行
411 B
C++
#ifndef PLAYER_H
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#define PLAYER_H
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#include <SDL2/SDL.h>
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#include <iostream>
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#include "render.hh"
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class Player {
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public:
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SDL_Rect player, lives;
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int score = 0;
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int scoreMultiplier = 1;
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int livesCount = 3;
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Player(Render& r) {
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player.h = 12;
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player.y = r.height - player.h - 32;
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player.w = r.width / 4;
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player.x = (r.width / 2) - (player.w / 2);
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}
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};
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#endif
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