Restore windows after fullscreen
Store position and size of windows before going fullscreen. This is more efficient than arrange() and also works with floating windows All the clients keep their original position because arrange() isn't used after quitting fullscreen
このコミットが含まれているのは:
コミット
43bd806291
14
dwl.c
14
dwl.c
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@ -106,6 +106,10 @@ typedef struct {
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unsigned int tags;
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unsigned int tags;
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int isfloating;
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int isfloating;
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uint32_t resize; /* configure serial of a pending resize */
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uint32_t resize; /* configure serial of a pending resize */
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int prevx;
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int prevy;
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int prevwidth;
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int prevheight;
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} Client;
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} Client;
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typedef struct {
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typedef struct {
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@ -675,6 +679,16 @@ fullscreenotify(struct wl_listener *listener, void *data) {
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wlr_xdg_toplevel_set_fullscreen(
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wlr_xdg_toplevel_set_fullscreen(
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c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen);
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c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen);
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c->bw = (int)c->surface.xdg->toplevel->current.fullscreen * borderpx;
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c->bw = (int)c->surface.xdg->toplevel->current.fullscreen * borderpx;
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if (c->surface.xdg->toplevel->current.fullscreen) { /* fullscreen off */
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resize(c, c->prevx, c->prevy, c->prevwidth, c->prevheight, 0);
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} else { /* fullscreen on */
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c->prevx = c->geom.x;
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c->prevy = c->geom.y;
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c->prevheight = c->geom.height;
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c->prevwidth = c->geom.width;
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resize(c, c->mon->w.x, c->mon->w.y, c->mon->w.width, c->mon->w.height, 0);
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}
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}
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}
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Monitor *
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Monitor *
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