Unify signal handling under wl_event_loop

Merge our signal handlers into a single function and let Wayland deal
with all the struct sigaction stuff.

ΔSLOC: -3
このコミットが含まれているのは:
Devin J. Pohly 2023-07-03 14:51:09 -05:00 committed by Leonardo Hernández
コミット fbd84aca4a
1個のファイルの変更35行の追加48行の削除

83
dwl.c
ファイルの表示

@ -260,6 +260,7 @@ static void focusmon(const Arg *arg);
static void focusstack(const Arg *arg);
static Client *focustop(Monitor *m);
static void fullscreennotify(struct wl_listener *listener, void *data);
static int handlesig(int signo, void *data);
static void incnmaster(const Arg *arg);
static void inputdevice(struct wl_listener *listener, void *data);
static int keybinding(uint32_t mods, xkb_keysym_t sym);
@ -283,7 +284,6 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
double sx, double sy, uint32_t time);
static void printstatus(void);
static void quit(const Arg *arg);
static void quitsignal(int signo);
static void rendermon(struct wl_listener *listener, void *data);
static void requeststartdrag(struct wl_listener *listener, void *data);
static void resize(Client *c, struct wlr_box geo, int interact);
@ -297,7 +297,6 @@ static void setmon(Client *c, Monitor *m, uint32_t newtags);
static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
static void sigchld(int unused);
static void spawn(const Arg *arg);
static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);
@ -327,6 +326,8 @@ static pid_t child_pid = -1;
static int locked;
static void *exclusive_focus;
static struct wl_display *dpy;
static struct wl_event_loop *eventloop;
static struct wl_event_source *sighandler[4];
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
@ -652,6 +653,7 @@ checkidleinhibitor(struct wlr_surface *exclude)
void
cleanup(void)
{
int i;
#ifdef XWAYLAND
wlr_xwayland_destroy(xwayland);
#endif
@ -667,6 +669,8 @@ cleanup(void)
wlr_cursor_destroy(cursor);
wlr_output_layout_destroy(output_layout);
wlr_seat_destroy(seat);
for (i = 0; i < LENGTH(sighandler); i++)
wl_event_source_remove(sighandler[i]);
wl_display_destroy(dpy);
}
@ -820,8 +824,7 @@ createkeyboard(struct wlr_keyboard *keyboard)
wlr_seat_set_keyboard(seat, keyboard);
kb->key_repeat_source = wl_event_loop_add_timer(
wl_display_get_event_loop(dpy), keyrepeat, kb);
kb->key_repeat_source = wl_event_loop_add_timer(eventloop, keyrepeat, kb);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&keyboards, &kb->link);
@ -1333,6 +1336,28 @@ fullscreennotify(struct wl_listener *listener, void *data)
setfullscreen(c, client_wants_fullscreen(c));
}
int
handlesig(int signo, void *data)
{
if (signo == SIGCHLD) {
#ifdef XWAYLAND
siginfo_t in;
/* wlroots expects to reap the XWayland process itself, so we
* use WNOWAIT to keep the child waitable until we know it's not
* XWayland.
*/
while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
&& (!xwayland || in.si_pid != xwayland->server->pid))
waitpid(in.si_pid, NULL, 0);
#else
while (waitpid(-1, NULL, WNOHANG) > 0);
#endif
} else if (signo == SIGINT || signo == SIGTERM) {
quit(NULL);
}
return 0;
}
void
incnmaster(const Arg *arg)
{
@ -1875,12 +1900,6 @@ quit(const Arg *arg)
wl_display_terminate(dpy);
}
void
quitsignal(int signo)
{
quit(NULL);
}
void
rendermon(struct wl_listener *listener, void *data)
{
@ -1944,8 +1963,6 @@ run(char *startup_cmd)
{
/* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(dpy);
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = SIG_IGN};
sigemptyset(&sa.sa_mask);
if (!socket)
die("startup: display_add_socket_auto");
setenv("WAYLAND_DISPLAY", socket, 1);
@ -1973,8 +1990,6 @@ run(char *startup_cmd)
close(piperw[1]);
close(piperw[0]);
}
/* If nobody is reading the status output, don't terminate */
sigaction(SIGPIPE, &sa, NULL);
printstatus();
/* At this point the outputs are initialized, choose initial selmon based on
@ -2127,20 +2142,14 @@ setsel(struct wl_listener *listener, void *data)
void
setup(void)
{
int layer;
/* Set up signal handlers */
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = sigchld};
sigemptyset(&sa.sa_mask);
sigaction(SIGCHLD, &sa, NULL);
sa.sa_handler = quitsignal;
sigaction(SIGINT, &sa, NULL);
sigaction(SIGTERM, &sa, NULL);
int i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
dpy = wl_display_create();
eventloop = wl_display_get_event_loop(dpy);
for (i = 0; i < LENGTH(sighandler); i++)
sighandler[i] = wl_event_loop_add_signal(eventloop, sig[i], handlesig, NULL);
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
@ -2155,8 +2164,8 @@ setup(void)
/* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create();
for (layer = 0; layer < NUM_LAYERS; layer++)
layers[layer] = wlr_scene_tree_create(&scene->tree);
for (i = 0; i < NUM_LAYERS; i++)
layers[i] = wlr_scene_tree_create(&scene->tree);
/* Create a renderer with the default implementation */
if (!(drw = wlr_renderer_autocreate(backend)))
@ -2308,28 +2317,6 @@ setup(void)
#endif
}
void
sigchld(int unused)
{
#ifdef XWAYLAND
siginfo_t in;
/* We should be able to remove this function in favor of a simple
* struct sigaction sa = {.sa_handler = SIG_IGN};
* sigaction(SIGCHLD, &sa, NULL);
* but the Xwayland implementation in wlroots currently prevents us from
* setting our own disposition for SIGCHLD.
*/
/* WNOWAIT leaves the child in a waitable state, in case this is the
* XWayland process
*/
while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
&& (!xwayland || in.si_pid != xwayland->server->pid))
waitpid(in.si_pid, NULL, 0);
#else
while (waitpid(-1, NULL, WNOHANG) > 0);
#endif
}
void
spawn(const Arg *arg)
{