Reload emotes from control socket
このコミットが含まれているのは:
コミット
1daefdbef6
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@ -5,6 +5,7 @@ from anonstream.control.spec import ParseException, Parsed
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from anonstream.control.spec.common import Str
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from anonstream.control.spec.common import Str
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from anonstream.control.spec.methods.allowedness import SPEC as SPEC_ALLOWEDNESS
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from anonstream.control.spec.methods.allowedness import SPEC as SPEC_ALLOWEDNESS
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from anonstream.control.spec.methods.chat import SPEC as SPEC_CHAT
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from anonstream.control.spec.methods.chat import SPEC as SPEC_CHAT
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from anonstream.control.spec.methods.emote import SPEC as SPEC_EMOTE
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from anonstream.control.spec.methods.exit import SPEC as SPEC_EXIT
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from anonstream.control.spec.methods.exit import SPEC as SPEC_EXIT
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from anonstream.control.spec.methods.help import SPEC as SPEC_HELP
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from anonstream.control.spec.methods.help import SPEC as SPEC_HELP
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from anonstream.control.spec.methods.title import SPEC as SPEC_TITLE
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from anonstream.control.spec.methods.title import SPEC as SPEC_TITLE
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@ -0,0 +1,36 @@
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# SPDX-FileCopyrightText: 2022 n9k <https://git.076.ne.jp/ninya9k>
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# SPDX-License-Identifier: AGPL-3.0-or-later
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from quart import current_app
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from anonstream.emote import load_emote_schema, BadEmoteName
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from anonstream.control.spec.common import Str, End
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from anonstream.control.exceptions import CommandFailed
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CONFIG = current_app.config
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async def cmd_emote_help():
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normal = ['emote', 'help']
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response = (
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'Usage: emote\n'
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'Commands:\n'
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' emote reload......try to reload the emote schema (existing messages are not modified)\n'
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)
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return normal, response
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async def cmd_emote_reload():
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try:
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emotes = load_emote_schema(app.config['EMOTE_SCHEMA'])
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except BadEmoteName as e:
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error, *_ = e.args
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raise CommandFailed(error) from e
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normal = ['emote', 'reload']
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response = ''
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return normal, response
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SPEC = Str({
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None: End(cmd_emote_help),
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'help': End(cmd_emote_help),
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'reload': End(cmd_emote_reload),
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})
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