make curses + network work

still kinda broken. messages for host are not printed and host must wait until
opponent makes a move until host sees their move
このコミットが含まれているのは:
ninya9k 2023-11-15 11:06:21 +00:00
コミット 031c466236
1個のファイルの変更35行の追加38行の削除

73
uttt.c
ファイルの表示

@ -444,16 +444,11 @@ int ut_ignore_line(int sock) {
return 2; return 2;
} }
int ut_sockgetpos(const struct ut_state *state, int sock, int *x, int *y, bool readable) { // TODO int ut_sockgetpos(const struct ut_state *state, int sock, int *y, int *x, bool readable) { // TODO
int index = 0; int index = 0;
char byte; char byte;
while (true) { while (true) {
int r = ut_readfill(sock, &byte, 1); if (ut_readfill(sock, &byte, 1)) {return 1;}
if (r < 0) {return r;}
if (r == 0) {
printf("Connection closed.\n");
return -1;
}
if (index == 0 && byte == '|') { if (index == 0 && byte == '|') {
if (ut_ignore_line(sock)) {return -1;} if (ut_ignore_line(sock)) {return -1;}
} else if (index == 0) { } else if (index == 0) {
@ -461,8 +456,8 @@ int ut_sockgetpos(const struct ut_state *state, int sock, int *x, int *y, bool r
} else if (index == 2) { } else if (index == 2) {
*y = byte - 0x30; *y = byte - 0x30;
} else if (index == 1 && byte != ',' || index == 3 && byte != '\n') { } else if (index == 1 && byte != ',' || index == 3 && byte != '\n') {
printf("Partner sent malformed coords - retrying\n"); ut_cursprintf("Partner sent malformed coords - retrying\n");
if (ut_ignore_line(sock)) {return -1;} if (ut_ignore_line(sock)) {return 2;}
if (readable) { if (readable) {
ut_dprintf(sock, "Invalid coordinates. Try again: "); ut_dprintf(sock, "Invalid coordinates. Try again: ");
} }
@ -472,7 +467,7 @@ int ut_sockgetpos(const struct ut_state *state, int sock, int *x, int *y, bool r
index++; index++;
if (index == 4) {break;} if (index == 4) {break;}
} }
printf("x=%d y=%d\n", *x, *y); //printf("x=%d y=%d\n", *x, *y);
return 0; return 0;
} }
@ -503,49 +498,51 @@ int ut_local_game(struct ut_state *state) {
} }
int ut_network_game(struct ut_state *state, int sock, char player, bool readable) { // TODO int ut_network_game(struct ut_state *state, int sock, char player, bool readable) { // TODO
int x, y;
//printf("You play as %c.\n", player);
while (true) { while (true) {
//ut_show(state, 1, false); int r = 4, c = 4;
//ut_show_boards(state); ut_curserase();
ut_cursdraw(state);
ut_sockdraw(state, sock); ut_sockdraw(state, sock);
if (state->player == player) {
if (readable) {ut_dprintf(sock, "Waiting for game partner ...\n");}
bool ok = ut_cursgetpos(state, &x, &y);
if (!ok) {continue;}
ut_dprintf(sock, "%d,%d\n", x, y);
} else {
printf("Waiting for game partner ...\n");
if (readable) {
// line feed aligns game board each turn
ut_dprintf(sock, "\nPlace token %c in position x,y: ", ut_turn(player));
}
int err = ut_sockgetpos(state, sock, &x, &y, readable);
if (err == -1) {
printf("Connection closed.\n");
return 1;
}
}
int err = ut_move(state, state, y, x);
if (err) {continue;}
ut_dprintf(sock, "\n");
char w = ut_winner((char *)state->boards, 0, 3); char w = ut_winner((char *)state->boards, 0, 3);
if(w) if(w)
{ {
if(w == ' ') if(w == ' ')
{ {
printf("\nDraw!\n"); ut_cursprintf("Draw!\n");
if (readable) {ut_dprintf(sock, "\nDraw!\n");} if (readable) {ut_dprintf(sock, "\nDraw!\n");}
close(sock); close(sock);
} }
else else
{ {
printf("\n%c wins!\n", (int)w); ut_cursprintf("%c Wins!\n", (int)w);
if (readable) {ut_dprintf(sock, "\n%c wins!\n", (int)w);} if (readable) {ut_dprintf(sock, "\n%c wins!\n", (int)w);}
close(sock); close(sock);
} }
break; break;
} }
if (state->player == player) {
if (readable) {ut_dprintf(sock, "Waiting for game partner ...\n");}
if(ut_cursgetpos(state, &r, &c)) {continue;}
ut_dprintf(sock, "%d,%d\n", r, c);
} else {
ut_cursprintf("Waiting for game partner ...\n");
if (readable) {
// line feed aligns game board each turn
ut_dprintf(sock, "\nPlace token %c in position x,y: ", ut_turn(player));
}
int err = ut_sockgetpos(state, sock, &r, &c, readable);
ut_cursprintf("received row=%d col=%d\n", r, c);
if (err == 1) {
ut_cursprintf("Connection closed.\n");
return 1;
}
else if (err == 2) {
ut_cursprintf("Partner sent too much data - exiting\n");
return 1;
}
}
if(ut_move(state, state, r, c)) {continue;}
ut_dprintf(sock, "\n");
} }
return 0; return 0;
} }
@ -579,7 +576,7 @@ int ut_host_game(struct ut_state *state) {
printf("error %d\n", errno); printf("error %d\n", errno);
return 1; return 1;
} }
printf("Waiting for game partner at 127.0.0.1:6669 ...\n"); ut_cursprintf("Waiting for game partner at 127.0.0.1:6669 ...\n");
int conn = accept(sock, NULL, NULL); int conn = accept(sock, NULL, NULL);
if (conn == -1) { if (conn == -1) {
printf("error %d\n", errno); printf("error %d\n", errno);
@ -629,7 +626,7 @@ int ut_join_game(struct ut_state *state) {
.sin_port = htons(6669), .sin_port = htons(6669),
.sin_addr = { .s_addr = htonl(0x7f000001) }, .sin_addr = { .s_addr = htonl(0x7f000001) },
}; };
printf("Connecting to game host at 127.0.0.1:6669 ...\n"); ut_cursprintf("Connecting to game host at 127.0.0.1:6669 ...\n");
if(connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) if(connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1)
{ {
printf("error %d\n", errno); printf("error %d\n", errno);