コミットを比較

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8 コミット

作成者 SHA1 メッセージ 日付
ninya9k 5e772aecb5 close connection at game end i guess 2023-11-15 02:49:30 +00:00
ninya9k 7a84bf052a use socket buffer everywhere 2023-11-15 02:47:05 +00:00
ninya9k dd32ab8251 fix ring buffer 2023-11-15 02:46:07 +00:00
ninya9k f5ffa6ab26 socket ring buffer and readline 2023-11-14 14:10:49 +00:00
ninya9k 810cc49511 quit on win 2023-11-14 10:16:03 +00:00
ninya9k 033f8cb93f --help text. send decoration only when host (WIP). 2023-11-14 09:48:14 +00:00
woosh fce493c0ca lorem ipsum 2023-11-13 06:09:40 -08:00
woosh 1bd60845b6 more helper functions 2023-11-13 05:50:02 -08:00
1個のファイルの変更326行の追加194行の削除

520
uttt.c
ファイルの表示

@ -13,6 +13,7 @@
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdarg.h>
struct ut_state
{
@ -20,14 +21,33 @@ struct ut_state
char boards[3][3];
int playBoard;
char player;
char host_player;
};
const struct ut_state ut_initial = {
.boards = {0},
.tiles = {0},
.playBoard = -1,
.player = 'X'
};
.player = 'X',
.host_player = '\0',
};
struct ut_socket_buffer {
int fd;
char *buf;
size_t len;
size_t start;
size_t stop;
};
const char *HELP_TEXT = "\
Usage: uttt (--local | --host | --join)\n\
\n\
--local play non-network game\n\
--host host game at 127.0.0.1:6669\n\
--join join game at 127.0.0.1:6669\n\
";
const char *arg_local = "--local";
const char *arg_host = "--host";
const char *arg_join = "--join";
@ -41,6 +61,14 @@ char ut_turn(char player)
}
}
int ut_random_player(char *player) {
int random = open("/dev/urandom", O_RDONLY);
if (read(random, player, 1) < 0) {return errno;}
*player = *player % 2 == 0 ? 'X' : 'O';
*player = 'X'; // testing
return 0;
}
#define T(r, c) (tiles[offset + stride * r + c])
char ut_winner(const char *tiles, int offset, int stride) {
@ -236,64 +264,17 @@ int ut_click(const struct ut_state *state, int *r, int *c)
#undef P
}
void ut_show(const struct ut_state *state, FILE *file, bool as_comment) {
#define tiles state->tiles
printf("Turn: %c\nPlay board: %d\n", (int)state->player, state->playBoard);
int play_board_row = -1;
int play_board_col = -1;
if (state->playBoard != -1) {
play_board_row = state->playBoard / 3;
play_board_col = state->playBoard % 3;
}
fprintf(file, "%s 012 345 678\n", as_comment ? "| " : "");
for(int y = 0; y < 9; y++)
{
if (y == 3 || y == 6) {
fprintf(file, "%s ---+---+---\n", as_comment ? "| " : "");
}
fprintf(file, "%s%d ", as_comment ? "| " : "", y);
for(int x = 0; x < 9; x++)
{
if (x == 3 || x == 6) {
fputc('|', file);
}
fputc(tiles[y][x] ? tiles[y][x] : ' ', file);
}
if (y / 3 == play_board_row || play_board_row == -1) {
fputc('<', file);
}
fputc('\n', file);
}
if (play_board_col == -1) {
fprintf(file, "%s ^^^ ^^^ ^^^", as_comment ? "| " : "");
} else {
fprintf(file, "%s ", as_comment ? "| " : "");
for (int i = 0; i < play_board_col; i++) {
fprintf(file, " ");
}
fprintf(file, "^^^");
}
fputc('\n', file);
#undef tiles
}
void ut_show_boards(const struct ut_state *state) {
for (int j = 0; j < 3; j++) {
for (int i = 0; i < 3; i++) {
putchar(state->boards[j][i] ? state->boards[j][i] : ' ');
}
putchar('\n');
}
}
int info_line; // set this to 21 and reset it on erase TODO
void ut_info(const char *str)
void ut_info(const char *str, int n)
{
mvaddstr(info_line, 0, str);
info_line++;
mvaddnstr(info_line, 0, str, n);
// info_line++; // depends on str not containing newlines
int y, x;
getyx(stdscr, y, x);
info_line = y + 1;
}
int readfill(int fd, char *x, size_t l)
int ut_readfill(int fd, char *x, size_t l)
{
while(l > 0)
{
@ -308,6 +289,159 @@ int readfill(int fd, char *x, size_t l)
}
return 0;
}
int ut_writefill(int fd, const char *x, size_t l)
{
while(l > 0)
{
int r = write(fd, x, l);
if(r < 0)
{
if(errno == EAGAIN || errno == EWOULDBLOCK || errno == EINTR) {continue;}
else {return 1;}
}
x += r; l -= r;
}
return 0;
}
int ut_socket_buffer_size(struct ut_socket_buffer *sockbuf) {
int size = sockbuf->stop - sockbuf->start;
if (size < 0) {size += sockbuf->len;}
return size;
}
/* Copies up to (and including) first '\n' in socket buffer, otherwise whole buffer */
int ut_readline_buffer(struct ut_socket_buffer *sockbuf, char *line, size_t len) {
int size = ut_socket_buffer_size(sockbuf);
printf("sockbuf size: %d\n", size);
for (int i = 0; i < size; i++) {
if (i > len) {return -2;}
line[i] = sockbuf->buf[(sockbuf->start + i) % sockbuf->len];
if (line[i] == '\n') {
sockbuf->start = (sockbuf->start + i + 1) % sockbuf->len;
printf("new start: %d\n", sockbuf->start);
return i + 1;
}
}
sockbuf->start = (sockbuf->start + size) % sockbuf->len;
printf("new start from size: %d\n", sockbuf->start);
return size;
}
int ut_readline_socket(struct ut_socket_buffer *sockbuf, char *line, size_t len) {
while (len > 0) {
int r = read(sockbuf->fd, line, len);
line[r] = 0;
printf("read %d from fd %d\n", r, sockbuf->fd);
printf(">>socket data: '%s'\n", line);
if (r < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK || errno == EINTR) {continue;}
else {return -1;}
}
else if (r == 0) {return -1;}
for (int i = 0; i < r; i++) {
if (line[i] == '\n') {
int size = ut_socket_buffer_size(sockbuf);
if (r - (i + 1) >= sockbuf->len - size) {return -2;}
for (int j = 0; j < r - (i + 1); j++) {
sockbuf->buf[(sockbuf->stop + j) % sockbuf->len] = line[i + 1 + j];
}
sockbuf->stop = (sockbuf->stop + r - (i + 1)) % sockbuf->len;
return i;
}
}
line += r;
len -= r;
}
}
int ut_readline(struct ut_socket_buffer *sockbuf, char *line, size_t len) {
int nb = ut_readline_buffer(sockbuf, line, len);
if (nb < 0) {return nb;}
line[nb] = 0;
printf("got partial line from buffer %d bytes: '%s'\n", nb, line);
if (nb >= 1 && line[nb - 1] == '\n') {return nb - 1;}
int ns = ut_readline_socket(sockbuf, line + nb, len - nb);
if (ns < 0) {return ns;}
line[nb+ns] = 0;
printf("got end of line from socket %d bytes: '%s'\n", ns, line+nb);
return nb + ns;
}
#define MAX_LINE 128
int ut_dprintf(int fd, const char *restrict format, ...)
{
char line[MAX_LINE];
va_list ap;
va_start(ap, format);
int n = vsnprintf(line, MAX_LINE, format, ap);
va_end(ap);
if(n < 0 || n > MAX_LINE - 1) {return -1;}
if(ut_writefill(fd, line, n)) {return -1;}
return n;
}
int ut_cursprintf(const char *restrict format, ...)
{
char line[MAX_LINE];
va_list ap;
va_start(ap, format);
int n = vsnprintf(line, MAX_LINE, format, ap);
va_end(ap);
if(n < 0 || n > MAX_LINE - 1) {return -1;}
ut_info(line, n);
return n;
}
void ut_show(const struct ut_state *state, int fd, bool as_comment) {
#define tiles state->tiles
ut_dprintf(fd, "%sTurn: %c\n%sPlay board: %d\n", as_comment ? "| " : "", (int)state->player, as_comment ? "| " : "", state->playBoard);
int play_board_row = -1;
int play_board_col = -1;
if (state->playBoard != -1) {
play_board_row = state->playBoard / 3;
play_board_col = state->playBoard % 3;
}
ut_dprintf(fd, "%s 012 345 678\n", as_comment ? "| " : "");
for(int y = 0; y < 9; y++)
{
if (y == 3 || y == 6) {
ut_dprintf(fd, "%s ---+---+---\n", as_comment ? "| " : "");
}
ut_dprintf(fd, "%s%d ", as_comment ? "| " : "", y);
for(int x = 0; x < 9; x++)
{
if (x == 3 || x == 6) {
ut_writefill(fd, "|", 1);
}
ut_writefill(fd, tiles[y][x] ? &tiles[y][x] : " ", 1);
}
if (y / 3 == play_board_row || play_board_row == -1) {
ut_writefill(fd, "<", 1);
}
ut_writefill(fd, "\n", 1);
}
if (play_board_col == -1) {
ut_dprintf(fd, "%s ^^^ ^^^ ^^^", as_comment ? "| " : "");
} else {
ut_dprintf(fd, "%s ", as_comment ? "| " : "");
for (int i = 0; i < play_board_col; i++) {
ut_dprintf(fd, " ");
}
ut_dprintf(fd, "^^^");
}
ut_writefill(fd, "\n", 1);
#undef tiles
}
void ut_show_boards(const struct ut_state *state) {
for (int j = 0; j < 3; j++) {
for (int i = 0; i < 3; i++) {
putchar(state->boards[j][i] ? state->boards[j][i] : ' ');
}
putchar('\n');
}
}
bool getpos(const struct ut_state *state, int *x, int *y) {
while (true) {
@ -340,78 +474,27 @@ bool getpos(const struct ut_state *state, int *x, int *y) {
return true;
}
void getpos_net(const struct ut_state *state, int conn, FILE* conn_file, int *x, int *y) {
const int MAX_LINE_LEN = 120;
int getpos_net(const struct ut_state *state, struct ut_socket_buffer *sockbuf, int *x, int *y) { // TODO
const int MAX_LINE_LEN = 128;
char byte;
int n;
while (true) {
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte == '|') {
// ignore this line
for (int i = 0; i < MAX_LINE_LEN; i++) {
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte == '\n') {break;}
}
if (byte != '\n') {
printf("Partner sent too much data in one comment line - exiting\n");
close(conn);
exit(1);
}
} else {
if (byte == '\n') {
printf("Partner ended line before coords were complete - retrying\n");
fprintf(conn_file, "| Invalid coordinates. Try again: ");
fflush(conn_file);
continue;
}
*x = byte - 0x30;
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte == '\n') {
printf("Partner ended line before coords were complete - retrying\n");
fprintf(conn_file, "| Invalid coordinates. Try again: ");
fflush(conn_file);
continue;
}
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte == '\n') {
printf("Partner ended line before coords were complete - retrying\n");
fprintf(conn_file, "| Invalid coordinates. Try again: ");
fflush(conn_file);
continue;
}
*y = byte - 0x30;
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte != '\n') {
printf("Partner sent extra data after coords were complete - ignoring and retrying\n");
fprintf(conn_file, "| Invalid coordinates. Try again: ");
fflush(conn_file);
// ignore the rest of this line
for (int i = 0; i < MAX_LINE_LEN; i++) {
n = recv(conn, &byte, 1, 0);
if (n == 0) {goto conn_closed;}
if (byte == '\n') {break;}
}
if (byte != '\n') {
printf("Partner sent too much extra data - exiting\n");
close(conn);
exit(1);
}
continue;
}
break;
}
char line[MAX_LINE_LEN];
int len = ut_readline(sockbuf, line, MAX_LINE_LEN);
if (len < 0) {return len;}
if (len == 0) {printf("sex\n");return -1;}
line[len] = 0;
printf("got >>>>>> line: '%s'\n", line);
if (line[0] == '|') {continue;}
if (len != 3) {return -3;}
if (line[1] != ',') {return -3;}
*x = line[0] - 0x30;
*y = line[2] - 0x30;
break;
}
printf("x=%d y=%d\n", *x, *y);
return;
return 0;
conn_closed:
printf("Connection closed.\n");
exit(1);
}
void finish(int sig)
@ -463,10 +546,10 @@ void finish(int sig)
return 0;
}*/
void ut_local_game(struct ut_state *state) { // TODO replace with from ncurses main
int ut_local_game(struct ut_state *state) { // TODO replace with from ncurses main
int x, y;
while (true) {
ut_show(state, stdout, false);
ut_show(state, 1, false);
ut_show_boards(state);
bool ok = getpos(state, &x, &y);
if (!ok) {continue;}
@ -483,112 +566,161 @@ void ut_local_game(struct ut_state *state) { // TODO replace with from ncurses m
{
printf("\n%c wins!\n", (int)w);
}
break;
}
}
return 0;
}
void ut_network_game(struct ut_state *state, int conn, FILE* conn_file, char player) {
int ut_network_game(struct ut_state *state, struct ut_socket_buffer *sockbuf, char player) { // TODO
int x, y;
bool host = player == state->host_player;
printf("You play as %c.\n", player);
while (true) {
ut_show(state, stdout, false);
ut_show(state, 1, false);
ut_show_boards(state);
ut_show(state, conn_file, true);
ut_show(state, sockbuf->fd, true);
if (state->player == player) {
fprintf(conn_file, "| Waiting for game partner ...\n");
fflush(conn_file);
if (host) {ut_dprintf(sockbuf->fd, "| Waiting for game partner ...\n");}
bool ok = getpos(state, &x, &y);
if (!ok) {continue;}
fprintf(conn_file, "%d,%d\n", x, y);
ut_dprintf(sockbuf->fd, "%d,%d\n", x, y);
} else {
printf("Waiting for game partner ...\n");
fprintf(conn_file, "| Place token %c in position x,y: ", ut_turn(player));
fflush(conn_file);
getpos_net(state, conn, conn_file, &x, &y);
if (host) {
ut_dprintf(sockbuf->fd, "|\n"); // aligns game board each turn
ut_dprintf(sockbuf->fd, "| Place token %c in position x,y: ", ut_turn(player));
}
int err = getpos_net(state, sockbuf, &x, &y);
if (err == -1) {
printf("Connection closed.\n");
return 1;
} else if (err == -2) {
printf("Partner sent too much data - exiting\n");
return 1;
} else if (err == -3) {
printf("Partner sent malformed data - retrying ...\n");
continue;
}
}
int err = ut_move(state, state, y, x);
if (err) {continue;}
fprintf(conn_file, "|\n");
ut_dprintf(sockbuf->fd, "|\n");
char w = ut_winner((char *)state->boards, 0, 3);
if(w)
{
if(w == ' ')
{
printf("\nDraw!\n");
if (host) {ut_dprintf(sockbuf->fd, "|\n|Draw!\n");}
close(sockbuf->fd);
}
else
{
printf("\n%c wins!\n", (int)w);
if (host) {ut_dprintf(sockbuf->fd, "|\n|%c wins!\n", (int)w);}
close(sockbuf->fd);
}
break;
}
}
return 0;
}
int ut_host_game(struct ut_state *state) {
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
const struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_port = htons(6669),
.sin_addr = { .s_addr = htonl(0x7f000001) },
};
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &(int){1}, sizeof(int));
if (bind(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
if (listen(sock, 128) == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
printf("Waiting for game partner at 127.0.0.1:6669 ...\n");
int conn = accept(sock, NULL, NULL);
if (conn == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
// decide X or O
if (ut_random_player(&state->host_player) != 0) {return 1;}
// tell partner X or O
ut_dprintf(conn, "%c\n", ut_turn(state->host_player)); // TODO
struct ut_socket_buffer connbuf = {
.fd = conn,
.buf = (char[128]){0},
.len = 128,
.start = 0,
.stop = 0,
};
return ut_network_game(state, &connbuf, state->host_player);
}
int ut_join_game(struct ut_state *state) {
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
const struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_port = htons(6669),
.sin_addr = { .s_addr = htonl(0x7f000001) },
};
printf("Connecting to game host at 127.0.0.1:6669 ...\n");
connect(sock, (struct sockaddr*)&addr, sizeof(addr));
// host decides X or O
char player_buf[2];
char *player = (char*)&player_buf;
int r = ut_readfill(sock, player_buf, 2);
if (r == 2) {printf("Connection closed.\n");}
if (r != 0) {return 1;}
state->host_player = ut_turn(*player);
struct ut_socket_buffer sockbuf = {
.fd = sock,
.buf = (char[128]){0},
.len = 128,
.start = 0,
.stop = 0,
};
return ut_network_game(state, &sockbuf, *player);
}
int main(int argc, char **argv) {
signal(SIGINT, finish);
struct ut_state state = ut_initial;
if (argc < 2) {
ut_local_game(&state);
if (argc != 2) {
printf(HELP_TEXT);
return 1;
} else if (strncmp(argv[1], arg_local, strlen(arg_local)) == 0) {
return ut_local_game(&state);
} else if (strncmp(argv[1], arg_host, strlen(arg_host)) == 0) {
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
const struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_port = htons(6669),
.sin_addr = { .s_addr = htonl(0x7f000001) },
};
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &(int){1}, sizeof(int));
if (bind(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
if (listen(sock, 128) == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
printf("Waiting for game partner at 127.0.0.1:6669 ...\n");
int conn = accept(sock, NULL, NULL);
if (conn == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
FILE* conn_file = fdopen(conn, "w");
// decide X or O
int random = open("/dev/urandom", O_RDONLY);
int byte;
read(random, &byte, 1);
char player = byte % 2 == 0 ? 'X' : 'O';
// tell partner X or O
fprintf(conn_file, "%c\n", ut_turn(player));
ut_network_game(&state, conn, conn_file, player);
return ut_host_game(&state);
} else if (strncmp(argv[1], arg_join, strlen(arg_join)) == 0) {
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
int errsv = errno;
printf("error %d\n", errsv);
return 1;
}
const struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_port = htons(6669),
.sin_addr = { .s_addr = htonl(0x7f000001) },
};
printf("Connecting to game host at 127.0.0.1:6669 ...\n");
connect(sock, (struct sockaddr*)&addr, sizeof(addr));
FILE* sock_file = fdopen(sock, "w");
char player_buf[2];
if (recv(sock, &player_buf, 2, 0) != 2) {return 1;}
ut_network_game(&state, sock, sock_file, player_buf[0]);
return ut_join_game(&state);
} else {
printf("%s\n", argv[1]);
printf(HELP_TEXT, argv[1]);
return 1;
}
return 0;
}